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空山新雨后Unreal Engine电影级短片制作研修班

Unreal Engine Film grade short film production workshop after the new rain of Empty mountain
空山新雨后Unreal Engine电影级短片制作研修班

空山新雨后Unreal Engine电影级短片制作研修班

The course starts with the simplest introduction of Megascans assets, and then goes to the analysis of specific terms and working theories related to real-time rendering. The course will also start with a small case to guide students to use Unreal Engine and Megascans assets to make a simple and small realistic scene and output a short video. After getting familiar with the basic production process, students will be able to use the Unreal Engine to create a small realistic scene and output a short video.
课程从最简单的Megascans资产导入开始,到实时渲染相关专用名词和工作理论解析,课程还会从一个小案例开始,引导学员使用虚幻引擎和Megascans资产,制作一个简单的小型写实场景,并输出一小段视频,在熟悉了基本的制作流程之后,

A lot of space will be devoted to theoretical study, including the operation principle of unreal anti-alialiation, Mip-Map, LOD, PBR principle, baking and mobility principle, photometry principle, etc. In addition, vegetation system, material system, Vert-exPainting, Decal, distance field precision batch processing, etc., to facilitate our subsequent production
会使用大量的篇幅来进行理论学习,包括虚幻抗锯齿的运行原理,Mip-Map,LOD,PBR原理,烘培和移动性原理,光度学原理等等,此外如植被系统,材质系统,Vert-exPainting,Decal,距离场精度批处理等等,来方便我们的后续制作

Course catalog:
课程目录:

The first week
第一周

00A_00_ Industry Trends with Unreal Learning.mp4
00A_00_行业趋势与虚幻学习.mp4

01A_01_ Case introduction and software installation.mp4
01A_01_案例介绍与软件安装.mp4

01A_02_ Project Resource preparation.mp4
01A_02_项目资源准备.mp4

01A_03_ Project initial setup.mp4
01A_03_项目初始设置.mp4

01A_04_ Start assembling the scene.mp4
01A_04_开始组装场景.mp4

01A_05_ Using vegetations.mp4
01A_05_使用植被.mp4

01A_06_ Fine tune material.mp4
01A_06_微调材质.mp4

01a_07_Lighting Environment Modified.mp4
01A_07_光照环境修改.mp4

01A_08_PDO.mp4
01A_08_PDO.mp4

01A_09_LOD with HIGHPOLY spec.mp4
01A_09_LOD与HIGHPOLY规格.mp4

01A_10_ Output finished product.mp4
01A_10_输出成品.mp4

Week 1 Live 01_ Course content.mp4
第一周直播01_课程内容.mp4

Week 1 Live 02_ Q&A 01.mp4
第一周直播02_答疑01.mp4

Week 1 Live 03_ Q&A 02.mp4
第一周直播03_答疑02.mp4

The second week
第二周

02A_01_TAA.mp4
02A_01_TAA.mp4

02A_02_Mipmap.mp4
02A_02_Mipmap.mp4

02A_03_LOD.mp4
02A_03_LOD.mp4

02A_04_ Vegetation.mp4
02A_04_植被.mp4

02A_05_ Baking and Mobility 1.mp4
02A_05_烘焙和移动性1.mp4

02A_06_ Baking and Mobility 2.mp4
02A_06_烘焙和移动性2.mp4

02A_07_ Baking and Mobility 3.mp4
02A_07_烘焙和移动性3.mp4

02A_08_ Screen Space Effect 1.mp4
02A_08_屏幕空间效果1.mp4

02A_09_ Screen Space Effect 2.mp4
02A_09_屏幕空间效果2.mp4

02a_10_point light.mp4
02A_10_点光源.mp4

02B_01_ Student Works Review 01.mp4
02B_01_学生作品点评01.mp4

02B_02_ Student Works Review 02.mp4
02B_02_学生作品点评02.mp4

02B_03_Answer.mp4
02B_03_答疑.mp4

The third week
第三周

03A_01_ Concentrator and directional light source.mp4
03A_01_聚光源和定向光源.mp4

03A_02_ Rectangular light source.mp4
03A_02_矩形光源.mp4

03a_03_Skylight.mp4
03A_03_天光.mp4

03A_04_DFAO.mp4
03A_04_DFAO.mp4

03a_05_Color temperature photometry.mp4
03A_05_色温和光度学.mp4

03a_06_Concise PBR1.mp4
03A_06_简明PBR1.mp4

03a_07_Concise PBR2.mp4
03A_07_简明PBR2.mp4

03a_08_Concise PBR3.mp4
03A_08_简明PBR3.mp4

03A_09_ Concise PBR4.mp4
03A_09_简明PBR4.mp4

03A_10_ Material basis 1.mp4
03A_10_材质基础1.mp4

03A_11_ Material Base 2.mp4
03A_11_材质基础2.mp4

03A_12_ Material base 3.mp4
03A_12_材质基础3.mp4

03A_13_ Material basis 4.mp4
03A_13_材质基础4.mp4

03B_01_ Week 3 Live 01.mp4
03B_01_第三周直播01.mp4

03B_02_ Third week Live 02.mp4
03B_02_第三周直播02.mp4

03B_03_ Third week Live 03.mp4
03B_03_第三周直播03.mp4

The fourth week
第四周

04A_01_VertexPainting1.mp4
04A_01_VertexPainting1.mp4

04A_02_VertexPainting2.mp4
04A_02_VertexPainting2.mp4

04A_03_VertexPainting3.mp4
04A_03_VertexPainting3.mp4

04A_04_Decal1.mp4
04A_04_Decal1.mp4

04A_05_Decal2.mp4
04A_05_Decal2.mp4

04A_06_PDO Principles.mp4
04A_06_PDO原理.mp4

04A_07_ Advanced Border Mix 1.mp4
04A_07_进阶边界混合1.mp4

04A_08_ Advanced Border Mix 2.mp4
04A_08_进阶边界混合2.mp4

04A_09_[difficult] Range field accuracy batch 1.mp4
04A_09_[困难]距离场精度批处理1.mp4

04A_10_[difficult] Distance field precision Batch processing 2.mp4
04A_10_[困难]距离场精度批处理2.mp4

04B_01_ Week 4 Live 01.mp4
04B_01_第四周直播01.mp4

04B_02_ Fourth week Live 02.mp4
04B_02_第四周直播02.mp4

04B_03_ Fourth week Live 03.mp4
04B_03_第四周直播03.mp4

The fifth week
第五周

05A_01_ About the story.mp4
05A_01_关于故事.mp4

05A_02_ Overall structure 1.mp4
05A_02_整体结构1.mp4

05A_03_ Overall structure 2.mp4
05A_03_整体结构2.mp4

05A_04_ Overall structure 3.mp4
05A_04_整体结构3.mp4

05A_05_ Overall structure 4.mp4
05A_05_整体结构4.mp4

05A_06_ Perfect large 1.mp4
05A_06_完善大型1.mp4

05A_07_ Perfect large 2.mp4
05A_07_完善大型2.mp4

05A_08_ Humidity with PDO1.mp4
05A_08_潮湿度与PDO1.mp4

05A_09_ Humidity with PDO2.mp4
05A_09_潮湿度与PDO2.mp4

05a_10_Surface water 1.mp4
05A_10_路面积水1.mp4

05A_11_ Water on the road 2.mp4
05A_11_路面积水2.mp4

05a_12_Water on the road 3.mp4
05A_12_路面积水3.mp4

05B_01_Job review.mp4
05B_01_作业点评.mp4

05B_02_MRQ and CSM simple introduction and operation methods.mp4
05B_02_MRQ和CSM的简单介绍和操作方法.mp4

05B_03_CSM and dynamic soft shadow with answer.mp4
05B_03_CSM和动态软阴影与答疑.mp4

05B_04_Q&A _01.mp4
05B_04_答疑_01.mp4

05b_05_Q&A _02.mp4
05B_05_答疑_02.mp4

The sixth week
第六周

06a_01_Tree moss 1.mp4
06A_01_树木青苔1.mp4

06A_02_ Tree Moss 2.mp4
06A_02_树木青苔2.mp4

06a_03_Trees Decal.mp4
06A_03_树木Decal.mp4

06A_04_ Other Details 1.mp4
06A_04_其它细节1.mp4

06A_05_ Other Details 2.mp4
06A_05_其它细节2.mp4

06A_06_ External Asset reference.mp4
06A_06_外部资产引用.mp4

06A_07_ Index height fog.mp4
06A_07_指数高度雾.mp4

06A_08_Brightness correction.mp4
06A_08_亮度校正.mp4

06A_09_18% gray.mp4
06A_09_18%灰.mp4

06A_10_ Mountain Gate - Dimension calculation.mp4
06A_10_山门-尺寸计算.mp4

06a_11_Mountain Gate reference model.mp4
06A_11_山门参考模型.mp4

06a_12_Mountain Gate - Asset Specification.mp4
06A_12_山门-资产规范.mp4

06B_01_Homework comments and competition cases.mp4
06B_01_作业点评及比赛案例.mp4

Explanation of 06B_02_DLSS and application example_01.mp4
06B_02_DLSS的讲解和应用实例_01.mp4

06B_03_DLSS explanation and application example_02.mp4
06B_03_DLSS的讲解和应用实例_02.mp4

06B_04_White point questions related and answer.mp4
06B_04_白点问题相关及答疑.mp4

The seventh week
第七周

07A_01_ Mountain Gate - Standardized components.mp4
07A_01_山门-标准化组件.mp4

07A_02_ Mountain Gate - Assembly 1.mp4
07A_02_山门-组装1.mp4

07A_03_ Mountain Gate - Assembly 2.mp4
07A_03_山门-组装2.mp4

07A_04_ Mountain Gate - Assembly 3.mp4
07A_04_山门-组装3.mp4

07A_05_ Hillgate -Decal with SubLevel.mp4
07A_05_山门-Decal与SubLevel.mp4

07A_06_ Mountain Gate - Fine tuning of detail.mp4
07A_06_山门-细节微调.mp4

07A_07_ Plants - Observe details.mp4
07A_07_植物-观察细节.mp4

07A_08_ Plant - rename.mp4
07A_08_植物-重命名.mp4

07A_09_ Plant-Vegetation rendering 1.mp4
07A_09_植物-植被绘制1.mp4

07B_01_Answer.mp4
07B_01_答疑.mp4

07B_02_IOR and Specular conversion formula and preview.mp4
07B_02_IOR与Specular转换公式及预习.mp4

07B_03_Job comments and competition works appreciation.mp4
07B_03_作业点评及比赛作品赏析.mp4

07B_04_Competition works appreciation.mp4
07B_04_比赛作品赏析.mp4

07B_05_chatty experience sharing.mp4
07B_05_闲聊式经验分享.mp4

 

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